The next turn is due to be processed on 12th November 2020 provided no battles need to be fought. 0 players out of 10 are ready.
Current Road Limits
Main - 20000
Minor - 16000
Main Bridged - 12000
Minor Bridged - 9600
Main Mountain - 15000
Minor Mountain - 12000
Main Bridged Mountain - 9000
Minor Bridged Mountain - 7200
Version 2.5.5 29 October 2020
- Added: Points system for troops This will be extended.
- Added: Depots can now be used to recruit additional troops
- Fixed: Number of depots
- Added: Orbats can now be amended and reorganised. This is limited to movement element units for now.
- Added: Units can now be transferred to other players.
- Changed: Added the sizes to the Unit Details and HQ Intelligence pages for all levels in the tree.
- Changed: Tabulated the recipient list for easier use on the Send Message screen.
- Changed: Various Admin functions
- Changed: Message dates changed to include time component. 0600 for morning messages/deliveries/orders, 0900 for messages created during the movement phase, 1800 for evening messages/deliveries, real time for inter player couriers.
- Added: All screens show next turn resolution date and number of ready players.
- Added: Last known info on the Unit Details screen.
- Added: Headquarters page now shows road limits on roads out of town and the road finder.
- Added: Automated scheduling of turn processing.
- Fixed: Ordering of dates in message tables
- Changed: Attrition rules have been made much less punative
- Changed: PHP version to 7.4
- Fixed: Some edge cases in turn resolution
- Reset ready to begin play testing
- Fixed: Post Battle sequence not working correctly and hanging the system
- Changed: MySQL to MySQLi
- Added: Unread Message filter for messages recieved
- Fixed: Admin Map
- Added: Anti Spam bot registration questions.
- Fixed: Registration's not working properly
- Added: New Battle results input screen and method behind it.
- Added: Locked lines of supply for national leaders
- Changed: Increased message box size for free text messages to players
- Fixed: News items being shown ahead of the current date.
- Added: Quick link from Messages received to Send message to player
- Changed: Messages can now be sent to multiple recipients at once
- Fixed: Courier Message Review now shows recipient unitname
- Fixed: Group movement and limit speed orders working
- Changed: My Account page
- Added: Options for default priority
- Added: Options for receive Turn email
- Added: Options for 'I am Ready'
- Added: Options for removing email from view
- Changed: Forum layout
- Fixed: Forum buttons not showing
- Added: Forum Rules
- Added: Forum styling to reply and new topics
- Added: Groups
- Added: Command details in profile
- Fixed: Double counting of strengths on Full Orbat page
- Fixed: Retire code not working correctly with respect to Movement Elements
- Fixed: Retire code not generating a retreat message
- Fixed: Priority tooltip not working on unit order screen
- Added: Full Orbat screen for pre game planning
- Fixed: Message delete issue with player to player messages
- Added: Sent from Town Name in message received table
- Fixed: Deprecated code for alphanumeric matching on registration.
- Fixed: Compatability issue with Firefox within the admin menu.
- Fixed: Forgotten Password Sending
- Fixed: Disallowing signup with non alphanumeric in password
- Fixed: Update in JQuery not replicated on message screens.
- Fixed: Tracking of forum posts read/unread
- Fixed: Forum 'last post by' error
- Changed: Forum icons
- Fixed: Database encoding for French accents
- Fixed: CSS error displaying background incorrectly in Safari and Firefox
- Fixed: Email confirmation of registration
- Added: Email sending fixed
- Added: Manual.
- Fixed: Formatting for inter-player messages.
- Added: Courier Review Screen to delete wrong orders/messages
- Added: Forum to allow some online conversation
- Changed: Unit Details Screen shows Morale Class and removed Orbat Type
- Added: Line of Supply editing times and users
- Added: Line of Supply name and depot shown as selector
- Fixed: Siege posting news when ended
- Fixed: Units in Garrison always qualify as 'in supply'
- Fixed: Unit details (size, fatigue, supply) not cascading up/down correctly
- Fixed: Campaign Admin date setting issue
- Fixed: Formatting issue on HQ Intel Page
- Fixed: Info on Unit Details Page displaying correctly
- Fixed: Login box bumping main page down
- Added: Config setting for 'Campaign Live!'
- Fixed: Issue with scouting reports not generating messages correctly
- Fixed: Problem with 'collision detection' not picking up battles properly
- Added: British + French Orbats
- Added: Battle screen showing orbat for currently paused battles
- Changed: Unit Order screen to use Tree view
- Added: Banner.
- Changed: New Admin Features.
- Changed: Message Layouts.
- Changed: Turn processing to take into account the new Admin settings.
- Changed: Battle admin screen reflecting 100man loss.
- Added: Sortable Battle Orbat screen for each side's CinC.
- Fixed: Forces not retreating from a battle should accrue Fatigue.
- Fixed: Forces adjacent to a siege will now report enemy besieging and visa versa.
- Added: Indication on menu if you have unread messages.
- Changed: New news items will report the region that the unit is in.
- Changed: Added siege information to the intelligence page.
- Fixed: Attacker units are no longer prevented from moving in a siege.
- Fixed: Orders Sent page sort by 'Sender' is now 'Recipient' and works.
- Fixed: Number of depots restriction not working correctly.
- Added: Ability to add custom email message for turn run confirmation.
- Fixed: Garrisons now work. Please don't try and garrison every unit! I have added garrisons to the remaining Spanish and Portuguese fortresses not currently under French control. I'll be watching this very carefully to see that it work.
- Fixed: Out of Supply Message generations.
- Fixed: Small Error on the Units page allowing access when not logged in.
- Changed: News page to display news in Date order descending newest to oldest.
- Fixed: Small Error on the News page allowing access when not logged in.
- Fixed: Being out of supply will now impact troop numbers.
- Fixed: Formatting for messages to other players.
- Added: Email to players after turn has been processed.
- Fixed: Unit Details works. I am using some trial code, so you may get a notice on your screen. Just ignore it, it will do no harm.
- Added: Random sightings of enemy units may be generated and reported as news.
- Fixed: Registration should now work fine.
- Changed: Road Limits have been increased.
- Added: News Page which shows Regional Captures and other news after suitable delay.
- Added: Processing to determine who captured regions for after action reports. If two commands are present they both get credit.
- Added: Road Limits are shown on Home page.
- Fixed: Userinfo page now works, and shows last active time.
- Added: Road Finder on the Intelligence page now works.
- Added: Starting Positions and Depots for Anglo-Portuguese.
- Fixed: Small bug with the remember me and logging out. If you want to click remember me and not sign in next time, then don't logout, just leave the page!.
- Fixed: Scouting Messages duplicated for both sides.
- Fixed: Troops with Hold Stance cannot Attack.
- Changed: Removed Ratio Stances for now.
- Fixed: Courier Interception error creating problem courier.
- Changed: Turn Processing into functions to allow repetition of same code easily (Couriers).
- Changed: Received Messages screen layout.
- Added: Intelligence Screen to show neighbouring towns and their troops as well as a road lookup tool.
- Fixed: Website Admin screen works.
- Fixed: Account Main screen allows changing of emails and passwords.
- Fixed: Turn Processing picks up March to Sound of Guns troops correctly and reinforcements abide by road limits.
- Changed: Campaign Orbats added.
- Changed: Menu-make text bigger
- Changed: Login system to allow non users to see homepage.
- Changed: Depots are restricted to 1 per player + 1 per side, so the French with 4 players will be allowed a max of 5 depots.
- Added: Weather forecast is now displayed for current day
- Added: Processing for Garrisons to work
- Added: Changelog to Home Screen
- Changed: Depot Screen now shows depots active number of days
- Changed: Send Messages to other players now limits to correct side and removes yourself from list. Instant delivery for messages sent within 1 leg of target ONLY for player to player messages!
- Changed: Lines of Supply are not limited to one per depot. You may not have more LoS than you have depots however.
- Added: Garrison selection on Unit Orders screen.
- Changed: Map is now Spain
- Fixed: Unit Details page now works.
- Changed: Message screens have links to the message in all fields